The Global Azure Racing Game Lab was used at the Global Azure Bootcamp by over 400 attendees at 50 locations in 30 countries. The game made use of many Microsoft Azure services including the Service Bus, Blob and Table Storage, Worker Roles and Web Apps. Alan Smith developed the lab and during the event he acted as race control, ensuring that the game was running smoothly and scaling to meet the loads that were generated during the event. This demo intensive session will demonstrate how game services can be implemented on the Azure platform. The implementation of storage strategies for non-relational Table Storage will be covered along with techniques to implement achievements, high-score tables and a cheating and banning service.
The Visual F# Tools in Visual Studio are an immensely powerful environment for data scripting, all the way from routine data cleaning tasks to scaling in the Azure cloud. Join F# community leaders Tomas Petricek and Isaac Abraham to learn
how to use the FSharp.Data library for ultra-simple data import, cleaning and scripting of CSV, XML, JSON and HTML data
how to use F# type providers to access and query Azure table storage in a natural and immediate way
how to do Azure-enabled scalable data scripting using F#, MBrace and Brisk from Nessos and Microsoft partners Elastacloud.
All of this directly from F# Interactive in Visual Studio.
There's never been an easier way to get up and running with data scripting and scalable compute in Visual Studio and Azure. Data and cloud scripting like you've never seen it before!