Windows 10 makes it easier than ever to develop apps for the Universal Windows Platform with just one API set and one app package to reach all Windows 10 devices – PCs, tablets, phones, and more. In this session, we will build a simple Windows 10 app from scratch and see how to design the app so it renders properly no matter what device is used to view it. We'll then add additional functionality to the app and see how to connect to Azure, add offline data access, design tiles (including secondary tiles and lock-screen apps), badges, and toast notifications, and work with maps, cameras and video.
Eric Horvitz, managing director and distinguished scientist, Microsoft Research, and Josh Tenenbaum, Professor, Massachusetts Institute of Technology, discuss putting a computational lens on scientific theories of rationality, human cognition, and the future of artificial intelligence.
Finite state machines (FSM) are a common technique for recognizing patterns over streams of data. However basic FSM cannot easily handle noisy data such as sensor data from a wearable device that is generated using human limb movement. This session presents a novel variation of FSM using techniques from functional programming to construct 'functional' state machines (FnSM).
In this talk, you'll see real-world application of - an Android smartwatch app that recognizes gestures performed using wrist and forearm movements. I will also describe how we used evolutionary computing algorithms to optimize the performance of the FnSM by selecting better parameter values for the various state-transition decisions.