Learn how companies can publish their line-of-business apps for deployment to Windows and Windows Phone, and then manage the lifecycles of those apps. The two platforms haven’t yet converged on a single mechanism for doing this, and this session helps you navigate the differences. This session provides overviews of each platform as well as what’s new for 8.1, including policy allowing only certain apps to run on Windows Phone, the ability to remotely install and uninstall apps from a Windows Phone, changes to line-of-business app deployment in Windows 8.1 Update, and more. Also, see how MDM vendors such as Windows Intune choose to abstract many of the differences and service both platforms in a unified way.
This demo intensive session will focus on the use of Microsoft Azure services to host a back end system for real- time telemetry processing in a 3D racing game. The use of asynchronous queues, worker roles, storage services and websites will be explained. Techniques for real-time data stream processing, data archiving and report generation will be discussed and demonstrated. During the session attendees will have the option to play the game, and see the lap and telemetry data being processed in real time. The session will provide an insight into leveraging the power of cloud-based platforms for high scale telemetry data processing scenarios. The techniques demonstrated will be applicable to many scenarios, from multi-player gaming to device telemetry and the internet of things.