WinJS offers a very flexible and productive programming model for UI. C++ offers the most power and flexibility when it comes to developing Windows Runtime components. Put WinJS and C++ together and you have a highly productive toolset to build engaging applications for Windows, Windows Phone, and Xbox One. In this session, the speaker will take you through the steps to run the same code on all three platforms. Attend this session to learn how to build a flexible UI that is easily adaptable to the 1ft, 2ft, and 10ft user experience.
Mobile continues to expand and evolve at a rapid pace. Users expect great native experiences in the palm of their hands on each and every platform. A major hurdle for developers today is that each platform has its own programming language and tools to learn and maintain. Even if you tackle the burden of learning Objective-C and Java you will still have to manage multiple code bases, which can be a nightmare for any development team large or small. It doesn't have to be this way as you can create Android, iOS, Windows Phone, and Windows Store apps leveraging the .NET framework and everything you love about C#.
In this mobile-first and cloud first world we take you on a journey, where you, the audience, participate in demonstrating what is possible when building a Universal application linked to the cloud. The demo walks through some of the basic data binding features which some of you know and love, to a grand finale of scenarios using Mobile Services and SignalR. This session requires audience participation through the use of your mobile devices.