This session describes the new graphics features in Windows 10, including DirectX12, Windows Display Driver Model (WDDM) 2.0 improvements, as well as other investments in graphics and how they improve the gaming experience on Windows 10 PCs. In addition, this session includes enhancements to the Microsoft Hybrid graphics framework and Miracast support in Windows 10. Topics include: DirectX 12 overview, WDDM 2.0 overview, Gaming improvements in Windows 10, Hybrid graphics and Miracast improvements in Windows 10, and Windows 10 display mode management. Intended Audience: OEMs, ODMs, IDHs, IHVs, Peripheral Manufacturer, Driver Developer.
WinJS offers a very flexible and productive programming model for UI. C++ offers the most power and flexibility when it comes to developing Windows Runtime components. Put WinJS and C++ together and you have a highly productive toolset to build engaging applications for Windows, Windows Phone, and Xbox One. In this session, the speaker will take you through the steps to run the same code on all three platforms. Attend this session to learn how to build a flexible UI that is easily adaptable to the 1ft, 2ft, and 10ft user experience.