This demo intensive session will focus on the use of Microsoft Azure services to host a back end system for real- time telemetry processing in a 3D racing game. The use of asynchronous queues, worker roles, storage services and websites will be explained. Techniques for real-time data stream processing, data archiving and report generation will be discussed and demonstrated. During the session attendees will have the option to play the game, and see the lap and telemetry data being processed in real time. The session will provide an insight into leveraging the power of cloud-based platforms for high scale telemetry data processing scenarios. The techniques demonstrated will be applicable to many scenarios, from multi-player gaming to device telemetry and the internet of things.
Azure App Service is new architecture that allows developers to build and publish Microservices to the Azure Platform. These can be used to build workflows, API's and mobile applications. This session will give an overview of all services and then focus on the integration between these services by showcasing an example implementation.
With SQL Server 2016's imminent release, we look forward to a whole breadth of new functionality, improvements to existing features and increased integration with the Cloud. In this session I will focus on three of my favorite subject areas and explain why SQL Server 2016 is going to be the coolest release yet. We will take a look at some of the new installation defaults and why they are a great idea, investigate the new In-Memory OLTP functionality, drool over Query Store and even look at various High Availability and Disaster Recovery capabilities both for on-premise and Cloud integration (did someone mention Stretch Database!). So if you are interested in finding out about some of my favorite manageability, performance and high availability improvements and new features then I look forward to you joining me at TechDays Online