Learn about the end-to-end hardware lifecycle for Windows 10. This session describes driver development for Windows, what’s changing for Windows 10, and how Windows installs and processes drivers. You will learn considerations for each stage of the Windows Hardware Development Life Cycle and how Microsoft helps you complete each stage. This session will also cover design considerations for a component to simplify servicing and maintenance. Topics include: Description of the end-to-end lifecycle of a Windows driver: designing, creating, validating, distributing, installing and servicing, What is involved with publishing a Windows driver, How to update and service your drivers, How to update system firmware, and Similarities and differences between different form factor driver workflows. Intended Audience: OEMs, ODMs, IDHs, IHVs, Peripheral Manufacturers, Driver Developers.
Scopri come dare al tuo gioco un servizio REST con i Windows Azure Mobile Services: database, autenticazione, servizi per le notifiche e molto altro. In questa sessione vedremo come realizzare un plugin per Unity per sfruttare le funzionalità degli Azure Mobile Services in applicazioni per Windows e Windows Phone 8