There are a number of exciting improvements to the overall user experience coming in Windows 10, many of which require tight integration with the hardware to successfully light up for customers. This session will introduce you to these new experiences. Topics include: Walk through of the UI in Windows 10, Overview of hardware dependent UI elements, Adaptive Continuum UX for 2-in-1s and tablets,New multitasking gestures for devices with Precision Touchpads, and New edge swipe gestures for touch devices. Intended Audience: OEMs, ODMs, IDHs, IHVs, Driver Developers.
Cloud hosting and geo-distribution take the problems that cause the "it works on my machine" phenomenon to a whole new level. In this video, we'll show you how to set up Visual Studio Online Application Insights to tell you whether your application is available, and if it's performing well, in the four corners of the earth, so that you can resolve issues before your customers even know they exist.
The standard library containers are often both misused and underused. Instead of creating new containers, applications are often structured with incidental data structures composed of objects referencing other object. This talk looks at some of the ways the standard containers can be better utilized and how creating (or using non-standard library) containers can greatly simplify code. The goal is no incidental data structures. -- Sean Parent is a principal scientist and software architect for Adobe's mobile digital imaging group. Sean has been at Adobe since 1993 when he joined as a senior engineer working on Photoshop and later managed Adobe's Software Technology Lab. In 2009 Sean spent a year at Google working on Chrome OS before returning to Adobe. From 1988 through 1993 Sean worked at Apple, where he was part of the system software team that developed the technologies allowing Apple's successful transition to PowerPC.