A primary use case for C++ is low latency, low overhead, high performance code. But C++ does not give you these things for free, it gives you the tools to control these things and achieve them where needed. How do you realize this potential of the language? How do you tune your C++ code and achieve the necessary performance metrics?
This talk will walk through the process of tuning C++ code from benchmarking to performance analysis. It will focus on small scale performance problems ranging from loop kernels to data structures and algorithms. It will show you how to write benchmarks that effectively measure different aspects of performance even in the face of advanced compiler optimizations and bedeviling modern CPUs. It will also show how to analyze the performance of your benchmark, understand its behavior as well as the CPUs behavior, and use a wide array of tools available to isolate and pinpoint performance problems. The tools and some processor details will be Linux and x86 specific, but the techniques and concepts should be broadly applicable. -- Chandler Carruth leads the Clang team at Google, building better diagnostics, tools, and more. Previously, he worked on several pieces of Google's distributed build system. He makes guest appearances helping to maintain a few core C++ libraries across Google's codebase, and is active in the LLVM and Clang open source communities. He received his M.S. and B.S. in Computer Science from Wake Forest University, but disavows all knowledge of the contents of his Master's thesis. He is regularly found drinking Cherry Coke Zero in the daytime and pontificating over a single malt scotch in the evening.
Microsoft is preparing to release Windows Server 2016 into the market and there are significant changes to the way that the product will manage virtualisation, containers and clustering. Aidan Finn MVP will detail, explain and demonstrate some of the latest and greatest changes to Hyper-V, Virtualisation and clustering.