The new Universal Application project promises to reduce the amount of code you need to write, but does it reduce the amount of design work you have to do? In this demo-heavy session, XAML guru Nick Randolph explores the tooling available in Blend and the patterns you’d use to produce stunning Universal Applications with a minimum amount of work.
Scopri come dare al tuo gioco un servizio REST con i Windows Azure Mobile Services: database, autenticazione, servizi per le notifiche e molto altro. In questa sessione vedremo come realizzare un plugin per Unity per sfruttare le funzionalità degli Azure Mobile Services in applicazioni per Windows e Windows Phone 8
Using the new tools included in the Windows Phone 8.1 SDK, it is easier than ever to create apps that share most of their code. Code can be shared using the new shared app template in Visual Studio, as well as by creating Portable Class Libraries. This session walks through the development of a shared app, showing you where code can be shared and where it still makes sense to implement platform-specific features.