DirectX12 enables next generation games to deliver better performance with greater flexibility and control. This technical session goes deep into the DirectX12 APIs you can use to reduce CPU rendering overhead, manage GPU resource usage more efficiently, and express the most cutting-edge 3D graphics possible across the spectrum of Windows 10 devices. Whether you are building a game for the phone, PC, or Xbox - you don't want to miss this talk.
We've also got powerful debugging capabilities such as Browser Link, and an extensible platform where extension creators can make your experience even better such as what Web Essentials extension brings to our community.
In this session this will be your opportunity to do a live Q&A with the Visual Studio product team that works on these code editors, extensions and debugging experience.
Mads Kristensen, with expertise in Visual Studio HTML/CSS editors and design/debug features such as Browser Link. Also the creator of Web Essentials.
Damian Edwards, with expertise in the full ASP.NET framework stack, and extensive knowledge of real-time communication technology SignalR
Трек «Новый бизнес». Лекция и интервью Алексея Пивоварова, директора по направлению ТВ и трансмедиа проектов, СТС Медиа. Ведущий -- Андрей Калугин, руководитель группы аппаратно-развлекательных платформ, Microsoft