Windows Phone 8.1 introduces new mechanisms to allow applications to execute while not in the foreground. A converged Triggers and Background Tasks implementation allows tasks to launch on time, location, push, Bluetooth and system events. Learn how new resource policies affect how and when your application runs in the background and how to use these new feature from Windows XAML and Microsoft Silverlight 8.1 applications.
Web developers are seeing huge boosts in their productivity building Web Applications with ASP.NET, with so many huge improvements to Visual Studio focused on the problems web developers solve each day. We've also made some significant improvements in Microsoft Azure for web developers by concentrating on providing the community the best cloud in which to host ASP.NET web apps. Features like Auto-scaling and Traffic Management provide high-performance, internationally-distributed web hosting scenarios. We've made it easier than ever to add background processing by adding Azure WebJobs as an option for web developers who need to add a middle tier. Along with staging and production deployment slots, and a rich SDK to enable service automation - a feature many software-as-a-service apps can use to automate their provisioning and deployment experiences - there's no better place than Microsoft Azure Web Sites to host your ASP.NET apps. Kudu offers Web Sites customers a set of extensions that offer an extensible addition to the Azure Management Portal that has extensions in it from external contributors and Microsoft engineers who contribute to a growing list of functionality each site can exploit. This session will introduce these and other features with Web Sites, and demonstrate how it is the best choice in the cloud for ASP.NET.
В докладе будет рассказано: Как собрать очки виртуальной реальности за $10 на базе Windows Phone. Как написать простейшее приложение виртуальной реальности на Unity. Немного про Oculus Rift: Как отучить от розетки. Как подключить к Unity. Особенности управления аватаром в виртуальной реальности, краткий обзор существующих контроллеров. Базовые принципы дизайна интерфейсов для приложений виртуальной реальности. Демонстрация и тест-драйв различного оборудования виртуальной реальности для желающих.