This focus of this session is the Microsoft Azure Cloud services that complement the Part 1 Internet of Things Devices session. In this session you'll gain an understanding of cloud services for Internet of Things scenarios. Learn about how Azure services supports telemetry data ingestion, storage, processing, insight, visualisation and command and control.
How can your game take advantage of the broad reach of multiple form factors shipping with Windows 10, and provide the best experiences to your target audiences? Can a one-size-fits-all design approach succeed or should you tailor the experience to each device? We will discuss and demonstrate the design implications of Windows Core game development scenarios from casual to AAA games, as well as some common pitfalls with an appropriate checklist to mitigate concerns around legibility, input schemes and content density. This talk also examines user engagement expectations and how to map usability goals to user trends for each device.
Microsoft Cognitive Services enable the power of machine-based AI with just a few lines of code. In this demo Mickey "ScruffyFurn" MacDonald, shows how simple it is to create an app that can plug into these powerful algorithms. Through a live coded example, he will provide step by step instructions on getting started with the Emotion API to detect emotions on faces in photos and videos. Join and learn how to put intelligence APIs to work for you.