Modern mobile devices and smartphones are reaching the computing capabilities reserved until recently for desktop PCs. Windows 10 phones and tablets with 8 CPUs and very powerful GPUs are expected soon. Despite significant progress in reducing power consumption these devices are able to draw more power under sustained load than can be safely dissipated with current passive cooling technologies. Windows 10 and the hardware it runs on are designed to safely handle such situations, mostly by reducing the system performance — which could affect game-play negatively. Learn to counter this effect by designing games that achieve sustained thermal-to-quality tradeoffs in these systems.
Windows 8.1 provides new APIs geared to high-performance list scenarios in XAML apps. In this video, Tim Heuer will provide an overview of the APIs and explain how the platform and Visual Studio tooling teams worked together to build productivity on top of the APIs. Tim will also show a demonstration of several highly-requested features now available in Windows 8.1.