Graphically intensive user interfaces are growing increasingly more common in modern apps, and on the Windows platform, DirectX is a key enabler for this trend. Whether you use DirectX to create an interactive UI for a Windows Store app or to build a 3D game, having the right tools will make your job easier. In this video, we take a tour of what’s new in Visual Studio 2013 for building DirectX apps, including refreshed project templates, samples and feature additions to Graphics Diagnostics.
Visual Studio 2013 not only fixes the top two customer requests in diagnostics, it delivers a bunch of great features in performance and diagnostics. We'll take a look at the new Performance and Diagnostics Hub in VS 2013 that includes new tools for improving visual responsiveness, memory usage, energy consumption and algorithm performance. We'll also cover some improvements in .NET memory use analysis targeted at production environments.
Andrew Pardoe has been a Program Manager on the .NET Common Language Runtime team since .NET 3.5. He is responsible for the core execution engine, code generation, diagnostics and pretty much everything else under the hood. He joined Microsoft in 2002 and worked on the C++ optimizer QA team for five years before seeing the light.