There are a number of exciting improvements to the overall user experience coming in Windows 10, many of which require tight integration with the hardware to successfully light up for customers. This session will introduce you to these new experiences. Topics include: Walk through of the UI in Windows 10, Overview of hardware dependent UI elements, Adaptive Continuum UX for 2-in-1s and tablets,New multitasking gestures for devices with Precision Touchpads, and New edge swipe gestures for touch devices. Intended Audience: OEMs, ODMs, IDHs, IHVs, Driver Developers.
Modern mobile devices and smartphones are reaching the computing capabilities reserved until recently for desktop PCs. Windows 10 phones and tablets with 8 CPUs and very powerful GPUs are expected soon. Despite significant progress in reducing power consumption these devices are able to draw more power under sustained load than can be safely dissipated with current passive cooling technologies. Windows 10 and the hardware it runs on are designed to safely handle such situations, mostly by reducing the system performance — which could affect game-play negatively. Learn to counter this effect by designing games that achieve sustained thermal-to-quality tradeoffs in these systems.
.NET 2015 is the next generation of .NET. This release encompasses several new innovations that improve developer productivity and enhance application performance. .NET 2015 builds on the advancements available in .NET 4.5, 4.5.1 and 4.5.2 to deliver a highly compatible platform for building applications for the mobile-first, cloud-first world.